I.Q.

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Intelligence quotient, commonly abbreviated as I.Q. (知恵Chie), also known as Wisdom in Wizardry: Tale of the Forsaken Land is one of the recurring statistic determines mage ability for adventurers. Notably, allocating the stat allows one of the created adventurers into its respective class.

Flavor text

Game Text
(English)
Text
(Japanese)
Wizardry Variants Daphne
Affects Magic Power, MP, and Detect.

Nomenclature

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
Flag of United States
English
(United States)

I.Q.
Wisdom

Flag of Japan
Japanese

知恵Chie

Gallery

References

General
Castle - Town - Races - Classes - Dungeon - Combat - Spells - Turn - Action - Level - Experience - Party - Skills - Items - Gold - Equipment - Fight - Parry - Damage - Hide - Use - Equip - Flee - Accuracy - Ailments - Drops - Encounter - Random Encounters - Fixed Encounters - Ambush - Difficulty - Armor Class - Reorder - Teleportation
Stat parameters
Strength - I.Q. - Piety - Vitality - Agility/Dexterity - Luck
Franchise-wide
Tavern - Inn - Trading Post - Temple - Training Grounds - Monsters - Armor Class - Alignment - Disarming - Summoning - Level Drain - Decapitation - Interaction - Ashes - Age - Title
Cosmic Forge Trilogy
Speed - Senses - Rest - Scouting - Oratory - Legerdemain - Skullduggery - Music - Swimming (W7 & W8) - Artifacts - Mythology - Scribe - Thaumaturgy - Alchemy - Theology - Theosophy - Ninjutsu - Kirijutsu
BUSIN series
Quests - Critical - Trust - Party Rank - Allied Actions - Trap Game - Vellum - Monster Materials - Mutated Stones - Moon System
Wizardry Variants Daphne
Reversal - Element Type - Fortitude - Grade - Bondmates - Action Speed
Others
Wizardry Clone