Luck

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Luck (Un) is one of the recurring statistic determines various outcomes for adventurers. Notably, allocating the stat along with agility allows one of the created adventurers into Thief class.

Flavor text

Game Text
(English)
Text
(Japanese)
Wizardry Variants Daphne
Affects the outcome of various actions.

Nomenclature

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
Flag of United States
English
(United States)

Luck

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Flag of Japan
Japanese

Un

Gallery

References

General
Castle - Town - Races - Classes - Dungeon - Combat - Spells - Turn - Action - Level - Experience - Party - Skills - Items - Gold - Equipment - Fight - Parry - Damage - Hide - Use - Equip - Flee - Accuracy - Ailments - Drops - Encounter - Random Encounters - Fixed Encounters - Ambush - Difficulty - Armor Class - Reorder - Teleportation
Stat parameters
Strength - I.Q. - Piety - Vitality - Agility/Dexterity - Luck
Franchise-wide
Tavern - Inn - Trading Post - Temple - Training Grounds - Monsters - Armor Class - Alignment - Disarming - Summoning - Level Drain - Decapitation - Interaction - Ashes - Age - Title
Cosmic Forge Trilogy
Speed - Senses - Rest - Scouting - Oratory - Legerdemain - Skullduggery - Music - Swimming (W7 & W8) - Artifacts - Mythology - Scribe - Thaumaturgy - Alchemy - Theology - Theosophy - Ninjutsu - Kirijutsu
BUSIN series
Quests - Critical - Trust - Party Rank - Allied Actions - Trap Game - Vellum - Monster Materials - Mutated Stones - Moon System
Wizardry Variants Daphne
Reversal - Element Type - Fortitude - Grade - Bondmates - Action Speed
Others
Wizardry Clone