Human

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The Humans (人間, Ningen) (ヒューマン, Hyuuman) are one of the races players can choose for character generation in the Wizardry franchise.[1] They are described as excelling at nothing, but having no weaknesses either apart from a "decided lack of piety". This counts for the games of the Llylgamyn Series.

In the description for Wizardry VI, humans are named as the one race all the others are compared to. They still have no particular strength or weaknesses, but there is no more mention of a lack of piety. This is valid for all three games of the Cosmic Forge Series.

The same racial characteristics that count for player characters are of course also valid for human NPCs and enemies.

Overview

Human Peoples

In addition to basic non-specified humans, there are several human tribes or peoples in the Wizardry universe, although it is sometimes not specifically stated that they are human. Members of these groups can be, especially in the games of the Dark Savant Trilogy, NPCs that can join the party.

  • Garians
  • Helazoid
  • Higardi

Gallery

Mainline series

Wizardry Renaissance

Wizardry Variants Daphne

References

  1. Wizardry Archives Manual, pp. 11, 85 & 176
Franchise-wide
Human - Elf - Dwarf - Gnome - Hobbit
Introduced in Cosmic Forge Trilogy
Faerie - Lizardman - Dracon - Felpurr - Rawulf - Mook - Helazoid - T'Rang - Umpani - Ratkin - Trynnie
Introduced in Starfish Wizardry
Werebeast - Dragonewt - Half-Elf - Devilish
Introduced in Wizardry Chronicle
Sadeeq - Mirelli - Tairon - Wallbach
Introduced in BUSIN series
Automata
Introduced in Wizardry XTH series
Bahamoon - Diabolos - Celestia
Introduced in Wizardry Renaissance
Porklu
Introduced in Wizardry Variants Daphne
Beastfolk
Introduced in Wizlite: Everybody loved RPGs
Glasrunner