Summoner (class)
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- Summoner redirects here. For the 2001 game, see Wizardry Summoner. For the mechanic in general, see summoning.
The Summoner is one of the classes available to players in the Wizardry series of games. The Summoner's spells are centered around summoning other entities to aid them in battle.
The Summoner is unique in that it doesn't learn spells by leveling up as usual for other classes. In two games of Wizardry Empire series for the Game Boy Color, the Summoner learns it's spells from various Shrines found about the dungeon. The class can only be gained from the Sorcery Robe item. In Wizardry Summoner the summoner learns it's spells during the trek of the dungeon, by fighting monsters and capturing them, similar to the concept presented in The Return of Werdna.
Allocation stats
Nomenclature
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (United States) |
Summoner |
|
Japanese |
• サマナーSamanā |
• Officially romanized as Summoner. |
References
Introduced in Proving Grounds of the Mad Overlord | |
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Fighter - Thief - Priest - Mage - Bishop - Lord - Samurai - Ninja | |
Introduced in Bane of the Cosmic Forge | |
Bard - Alchemist - Psionic - Ranger - Monk - Valkyrie | |
Introduced in Wizardry 8 | |
Gadgeteer | |
Introduced in Wizardry Empire | |
Archer - Avenger - Valiant - Musashi - Kunoichi - Summoner | |
Introduced in Princess of the Ancient | |
Berserker - Wizardry | |
Introduced in Chronicle | |
Swordsman - Priestess - Great Thief - Knight - Monarch | |
Introduced in BUSIN 0: Wizardry Alternative NEO | |
Gizoku - Paladin - Dark Knight - Shogun - Omnitsu - High Thief - Automata | |
Introduced in Academy of Frontier | |
Psychicer | |