Wizardry Summoner
Wizardry Summoner is a dungeon crawling role-playing game developed by Media Rings for the Game Boy Advance released in April 21st, 2001. A western North American localization was also planned by publisher Natsume (also known as Wizardry: The Summoning according on few websites) sometimes around 2003,[1] but it was never actually released on retail stores. An updated port features 3D dungeon textures, high quality graphics and brand new music was made for PlayStation 2 developed by Taito in 2005.
Story
In an unknown land during an unknown time, a king has become deathly ill, a princess has gone missing and an entire kingdom lives in fear. Beyond the high walls of the castle is a forbidding place known as the Labyrinth, a gateway to a world of darkness and evil far beyond mankind's understanding. Somewhere among the cold, stained walls is a forgotten relic called the Ossacaptis, a magical artifact that can heal a King and restore a kingdom.
You are an adventurer, a master of steel and magic. You are driven by a hunger for wealth and honor, but in your heart you know that you can also create a better world for the people. You summon your strength to defeat armored foes. You summon your magic to heal fallen companions. And in this desperate hour you must summon something barely within your control: the demonic creatures of the underworld.
Gameplay
This article or section lacks enough Experience Points to have a rank. You can help by sending it to a dungeon to fight some battles so it can gain its first ranks. |
Gallery
Screenshots
Trivia
- According to ESRB, the game was rated for Everyone with Mild Language and Mild Violence.[2]